This is a personal Unity project, which is a material and lighting study in realtime with Unity, based on a reference picture from Sven Fennema of an old winery Sven Fennema
The aim was to get as close as possible to the reference picture and mainly work with the lighting and materials. All materials are 100% Substance Designer and I also experimented a little bit with unique texturing with Substance Designer based on very rough bake.
It took a little bit longer than expected, mainly because it was done in my free time and weekends and therefore I was not able to work continuously on it. So I know there is a lot to improve but for now I have to let it rest - so its finished for now wink I am planning to create additional similar pieces as part of a series called "The Beauty of Decay".